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Digital Culture and Humanities Computing
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(1998). InfoWar. Wien, Springer.

(2000). Guide du Routard : Internet. Hachette.

Aarseth, E. J. (1997). Cybertext : perspectives on ergodic literature. Baltimore, Md., Johns Hopkins University Press.

Abbate, J. (1999). Inventing the Internet. Cambridge, Mass, MIT Press.

Adamo, G. (1994). Bibliografia di informatica umanistica. Roma, Bulzoni.

Adler, P. S. and T. Winograd (1992). Usability : turning technologies into tools. New York, Oxford University Press.

Ager, D. E., F. E. Knowles, et al. (1979). Advances in computer-aided literary and linguistic research : proceedings of the Fifth International Symposium on Computers in Literary and Linguistic Research held at the University of Aston in Birmingham, UK from 3-7 April 1978. Birmingham, Department of Modern Languages University of Aston in Birmingham.

Agosti, M. and A. F. Smeaton (1996). Information retrieval and hypertext. Boston, Kluwer Academic Publishers.

Agre, P. and D. Schuler (1997). Reinventing technology, rediscovering community : critical explorations of computing as a social practice. Greenwich, Conn., Ablex Pub.

Albarran, A. B. and D. H. Goff (2000). Understanding the Web : social, political, and economic dimensions of the Internet. Ames, Iowa State University Press.

Alexa, M., and Zuell, Cornelia (1999). A review of software for text analysis. Mannheim, ZUMA.

Aliseda, A., R. J. Van Glabbeek, et al. (1998). Computing natural language. Stanford, Calif., CSLI Publications.

Alschuler, L. (1995). ABCD--SGML : a user's guide to structured information. London ; Boston, International Thomson Computer Press.

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Baase, S. (1997). A gift of fire : social, legal, and ethical issues in computing. Upper Saddle River, N.J., Prentice Hall.

Bailey, R. W. (1982). Computing in the humanities : papers from the Fifth International Conference on Computing in the Humanities, Ann Arbor, Michigan, May 1981. Amsterdam ; New York, N.Y., North-Holland Pub. Co. ; Sole distributors for the U.S.A. and Canada Elsevier Science Pub. Co.

Baird, R. M., R. M. Ramsower, et al. (2000). Cyberethics : social & moral issues in the computer age. Amherst, N.Y., Prometheus Books.

Balsamo, A. M. (1996). Technologies of the gendered body : reading cyborg women. Durham, Duke University Press.

Barnbrook, G. (1996). Language and computers : a practical introduction to the computer analysis of language. Edinburgh, Edinburgh University Press.

Barney, D. (2000). Prometheus wired : the hope for democracy in the age of network technology. Chicago, Ill., University of Chicago Press.

Barrett, E. (1988). Text, ConText, and HyperText : writing with and for the computer. Cambridge, Mass., MIT Press.

Barrett, E. (1989). The Society of text : hypertext, hypermedia, and the social construction of information. Cambridge, Mass., MIT Press.

Barrett, E. (1992). Sociomedia : multimedia, hypermedia, and the social construction of knowledge. Cambridge, Mass., MIT Press.

Barrett, E. and M. Redmond (1995). Contextual media : multimedia and interpretation. Cambridge, Mass., MIT Press.

Barrett, N. (1997). The state of the cybernation : cultural, political and economic implications of the Internet. London, Kogan Page.

Barry, J. A. (1991). Technobabble. Cambridge, Mass., MIT Press.

Barry, D. (1996). Dave Barry in cyberspace. New York, Crown.

Battle, S. L. and R. O. Harris (1996). The African American resource guide to the Internet and online services. New York, McGraw-Hill.

Baym, N. K. (2000). Tune in, log on : soaps, fandom, and online community. Thousand Oaks, Calif., Sage Publications.

Beard, H. and R. McKie (1999). Computing: A hacker's dictionary, Workman Publishing Company.

Bell, D. E. and B. M. E. Kennedy (2000). Cybercultures reader, Routledge (now part of TAYFR).

Benedetti, P. and N. DeHart (1997). Forward through the rearview mirror : reflections on and by Marshall McLuhan. Cambridge, Mass., MIT Press.

Benedikt, M. (1991). Cyberspace : first steps. Cambridge, Mass., MIT Press.

Bennahum, D. S. (1998). Extra life : coming of age in cyberspace. New York, NY, Basic Books.

Bergman, E. (2000). Information Appliances and Beyond, Morgan Kaufmann.

Berners-Lee, T. (1999). Weaving the Web : The Original Design and Ultimate Destiny of the World Wide Web by its Inventor, Harper San Francisco.

Birdsall, W. F. (1994). The myth of the electronic library : librarianship and social change in America. Westport, Conn., Greenwood Press.

Birkerts, S. (1994). The Gutenberg elegies : the fate of reading in an electronic age. Boston, Faber and Faber.

Bloch, R. H. and C. A. Hesse (1995). Future libraries. Berkeley, University of California Press.

Boal, I. A. and J. Brook (1995). Resisting the virtual life : the culture and politics of information. San Francisco ; Monroe, OR, City Lights ; Subterranean Co. distributor.

Bolt, D. and R. Crawford (2000). Digital divide : computers and our children's future. New York, TV Books.

Bolter, J. D. (1991). Writing space : the computer, hypertext, and the history of writing. Hillsdale, N.J., L. Erlbaum Associates.

Bolter, J. D. and R. Grusin (1999). Remediation : understanding new media. Cambridge, Mass., MIT Press.

Borgman, C. L. (2000). From Gutenberg to the global information infrastructure : access to information in the networked world. Cambridge, Mass., MIT Press.

Borgmann, A. (1999). Holding on to reality : the nature of information at the turn of the millennium. Chicago, University of Chicago Press.

Borsook, P. (1999). Cyberselfish : How the Digitial Elite Is Undermining Our Society, Culture and Values, Broadway Books.

Bowers, C. A. (2000). Let Them Eat Data: How Computers Affect Education, Cultural Diversity, and the Prospects of Ecological Sustainability, Univ of Georgia Press.

Brand, S. (1988). The Media Lab : inventing the future at MIT. New York, N.Y., U.S.A., Penguin Books.

Brand, S. (1999). The clock of the long now : time and responsibility. New York, Basic Books.

Branscomb, A. W. (1994). Who owns information? : from privacy to public access. New York, NY, BasicBooks.

Branwyn, G. (1997). Jargon watch: A pocket dictionary for the jitterati, Hardwired.

Bringsjord, S. and D. A. Ferrucci (2000). Artificial intelligence and literary creativity : inside the mind of BRUTUS, a storytelling machine. Mahwah, N.J., L. Erlbaum.

Brockman, J. (1996). Digerati : encounters with the cyber elite. San Francisco, HardWired : Distributed to the trade by Publishers Group West.

Bronson, P. (1999). The nudist on the late shift. New York, Random House.

Brooks, F. P. (1995). The mythical man-month : essays on software engineering. Reading, Mass., Addison-Wesley Pub. Co.

Browner, S., R. Sears, et al. (2000). Literature and the Internet : a guide for students, teachers, and scholars. New York, Garland.

Brusilovsky, P., A. Kobsa, et al. (1998). Adaptive hypertext and hypermedia. Dordrecht ; Boston, Kluwer Academic.

Burrows, J. F. (1987). Computation into criticism : a study of Jane Austen's novels and an experiment in method. Oxford Oxfordshire New York, Clarendon Press ; Oxford University Press.

Burstein, D. and D. Kline (1995). Road warriors : dreams and nightmares along the information highway. New York, Dutton.

Bush, V., J. M. Nyce, et al. (1991). From Memex to hypertext : Vannevar Bush and the mind's machine. Boston, Academic Press.

Butler, C. (1985). Computers in linguistics. Oxford, UK ; New York, NY, USA, B. Blackwell.

Butler, C. (1992). Computers and written texts. Oxford, UK ; Cambridge, USA, B. Blackwell.

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Calcutt, A. (1999). White noise : an A-Z of the contradictions in cyberculture. New York, St. Martin's Press.

Campbell, D. R. and M. V. Campbell (1995). The student's guide to doing research on the Internet. Reading, Mass., Addison-Wesley Pub. Co.

Campbell-Kelly, M. and W. Aspray (1996). Computer : a history of the information machine. New York, Basic Books.

Card, S. K., J. D. Mackinlay, et al. (1999). Readings in information visualization : using vision to think. San Francisco, Calif., Morgan Kaufmann Publishers.

Carroll, J. M. (1991). Designing interaction : psychology at the human-computer interface. Cambridge England ; New York, Cambridge University Press.

Cassell, J. and H. Jenkins (1998). From Barbie to Mortal Kombat : gender and computer games. Cambridge, Mass., MIT Press.

Cassidy, E. J. and J. B. Dixon (1998). Virtual futures : cyberotics, technology and post-human pragmatism. London ; New York, Routledge.

Castells, M. (1996). The rise of the network society. Cambridge, Mass., Blackwell Publishers.

Castells, M. (1997). The power of identity. Malden, Mass., Blackwell.

Castells, M. (1998). End of millennium. Malden, MA, Blackwell Publishers.

Cavallaro, D. (2000). Cyberpunk and cyberculture : science fiction and the work of William Gibson. London ; New Brunswick, NJ, Somerset, N.J., Athlone Press ; Distributed in the United States by Transaction Publishers.

Cebrian, J. L. (1998). La Red: Cómo Cambiarán Nuestras Vidas los Nuevos Medios de Comunicación. Barcelona, Circulo de Lectores.

Chartier, R. (1995). Forms and meanings : texts, performances, and audiences from codex to computer. Philadelphia, University of Pennsylvania Press.

Chernaik, W. L., C. Davis, et al. (1993). The Politics of the electronic text. Oxford England, Office for Humanities Communication Oxford University Computing Services with the Centre for English Studies University of London.

Chernaik, W. L., M. Deegan, et al. (1996). Beyond the book : theory, culture, and the politics of cyberspace. Oxford, Office for Humanities Communication Humanities Computing Unit Oxford University Conputing Services.

Cherny, L. and E. R. Weise (1996). Wired women : gender and new realities in cyberspace. Seattle, Wash., Emeryville, CA, Seal Press ; Distributed to the trade by Publishers Group West.

Cherny, L. (1999). Conversation and community : chat in a virtual world. Stanford, Calif., CSLI Publications.

Civin, M. A. (1999). Male, female, email : the struggle for relatedness in a paranoid society. New York, Other Press.

Cohen, M. (2000). Lara Croft: The Art of Virtual Seduction, Prima Publishing.

Cole, J., G. M. Green, et al. (1995). Linguistics and computation. Stanford, Calif., Center for the Study of Language and Information.

Colecchia, N. (1999). Dizionario pratico dei nuovi termini di informatica, telecomunicazioni e multimedialità. Milano, FrancoAngeli.

Colombo, F. (1995). Confucio nel computer : memoria accidentale del futuro. Milano, Nuova Eri Rizzoli.

Conley, V. A. and Miami Theory Collective (Oxford Ohio) (1993). Rethinking technologies. Minneapolis, University of Minnesota Press.

Conner, K. and E. Krol (1999). The whole Internet : the next generation : a completely new edition of the first--and best--user's guide to the Internet. Beijing ; Cambridge, Mass., O'Reilly.

Cooper, A. (1999). The Inmates Are Running the Asylum : Why High Tech Products Drive Us Crazy and How To Restore The Sanity.

Corn, J. J. (1986). Imagining tomorrow : history, technology, and the American future. Cambridge, Mass., MIT Press.

Cotton, B. and R. Oliver (1994).The cyberspace lexicon : an illustrated dictionary of terms from multimedia to virtual reality. London, Phaidon.

Cotton, B. and R. Oliver (1997). Understanding hypermedia 2.000: multimedia origins, internet futures. London, Phaidon Press.

Coyne, R. (1999). Technoromanticism : Digital Narrative, Holism, and the Romance of the Real. Boston, MIT Press.

Crandall, R. E. and M. Levich (1998). A network orange : logic and responsibility in the Computer Age. New York, Copernicus/Springer-Verlag.

Crevier, D. (1993). AI : the tumultuous history of the search for artificial intelligence. New York, NY, Basic Books.

Cutting Edge (Group) (2000). Digital desires : language, identity and new technologies. London, New York, I.B. Tauris ; Distributed in the USA and Canada by St. Martin's Press.

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Davis, E. (1998). Techgnosis : myth, magic, mysticism in the age of information. New York, Harmony Books.

Davis, R. (1999). The web of politics : the internet's impact on the American political system. New York, Oxford University Press.

Delany, P. and G. P. Landow (1991). Hypermedia and literary studies. Cambridge, Mass., MIT Press.

Denning, P. J. and R. M. Metcalfe (1997). Beyond calculation : the next fifty years of computing. New York, Copernicus.

Denning, P. J. (1999). Talking back to the machine : computers and human aspiration. New York, Copernicus.

DeRose, S. J. and D. G. Durand (1994). Making hypermedia work : a user's guide to HyTime. Boston, Kluwer Academic.

DeRose, S. J. (1997). The SGML FAQ book : understanding the foundation of HTML and XML. Boston, Kluwer Academic Publishers.

Dertouzos, M. L. (1998). What will be : how the new world of information will change our lives. San Francisco, Calif., HarperEdge.

Dery, M. (1994). Flame wars : the discourse of cyberculture. Durham, NC, Duke University Press.

Dery, M. (1996). Escape velocity : cyberculture at the end of the century. New York, Grove Press.

Devlin, K. J. and D. Rosenberg (1996). Language at work : analyzing communication breakdown in the workplace to inform systems design. Stanford, Calif., CSLI Publications.

Dewdney, C. (1998). Last Flesh : Life in the Transhuman Era, Harpercollins Canada.

Dibbell, J. (1998). My tiny life : crime and passion in a virtual world. New York, Holt.

Dillon, A. (1994). Designing usable electronic text : ergonomic aspects of human information usage. London ; Bristol, PA, Taylor & Francis.

Dillon, P. M. and D. C. Leonard (1998). Multimedia and the Web from A to Z. Phoenix, AZ, Oryx Press.

Dodge, M. and R. Kitchin (2000). Mapping cyberspace, Routledge.

Doheny-Farina, S. (1996). The wired neighborhood. New Haven, Yale University Press.

Douglas, J. Y. (2000). The end of books--or books without end? : reading interactive narratives. Ann Arbor, University of Michigan Press.

Dovey, J. (1996). Fractal dreams : new media in social context. London, Lawrence & Wishart.

Downey, G. L. and J. Dumit (1997). Cyborgs & citadels : anthropological interventions in emerging sciences and technologies. Santa Fe, N.M., Seattle, WA, School of American Research Press ; Distributed by the University of Washington Press.

Downey, G. L. (1998). The machine in me : an anthropologist sits among computer engineers. New York, Routledge.

Drexler, K. E. (1986). Engines of creation. Garden City, N.Y., Anchor Press/Doubleday.

Drexler, K. E., C. Peterson, et al. (1991). Unbounding the future : the nanotechnology revolution. New York, Morrow.

Drexler, K. E. (1992). Nanosystems : molecular machinery, manufacturing, and computation. New York, Wiley.

Druckrey, T. (1999). Ars Electronica : facing the future : a survey of two decades. Cambridge, Mass., MIT Press.

Druin, A. (1999). The design of children's technology. San Francisco, Morgan Kaufmann Publishers.

DuCharme, B. (1999). XML : the annotated specification. Upper Saddle River, NJ, Prentice Hall PTR.

Dyson, F. J. (1999). The sun, the genome & the Internet : tools of scientific revolutions. New York, Oxford University Press.

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Ebo, B. L. (1998). Cyberghetto or cybertopia? : race, class, and gender on the Internet. Westport, Conn., Praeger.

Edwards, P. N. (1996). The closed world : computers and the politics of discourse in Cold War America. Cambridge, Mass., MIT Press.

Engst, A. C. and D. Pogue (1999). Crossing platforms : a Macintosh Windows phrasebook. Sebastopol, CA, O'Reilly.

Everard, J. (2000). Virtual states : the Internet and the boundaries of the nation-state. London ; New York, Routledge.

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Faulkner, K. (1998). Web Willy in Cyberspace, Dial Books for Young Readers.

Feenberg, A. (1999). Questioning technology. London ; New York, Routledge.

Finneran, R. J. (1996). The literary text in the digital age. Ann Arbor, University of Michigan Press.

Flanders, V. (1998). Web Pages That Suck : Learn Good Design by Looking at Bad Design, Sybex.

Fleming, J. and R. Koman (1998). Web navigation : designing the user experience. Beijing ; Sebastopol, CA, O'Reilly.

Floridi, L. (1999). Philosophy and computing : an introduction. London ; New York, Routledge.

Flynn, P. (1998). Understanding SGML and XML tools : practical programs for handling structured text. Boston, Kluwer Academic Publishers.

Fox, E. M., Joseph; Weisser, Christian (1999 (forthcoming)). ETD Sourcebook, Scarecrow Press.

Freedman, A. (1996). The computer desktop encyclopedia. New York, American Management Association.

Freedman, D. and C. C. Mann (1997). At large : the strange case of the world's biggest Internet invasion. New York, NY, Simon & Schuster.

Freedman, A., A. Glossbrenner, et al. (1998). The Internet glossary and quick reference guide. New York, Amacom.

Freiberger, P. and M. Swaine (1999). Fire in the valley : the making of the personal computer, McGraw-Hill.

Friedhoff, R. M. and M. S. Peercy (2000). Visual computing. New York, W.H. Freeman and Co.

Friedman, B., T. Winograd, et al. (1990). Computing and social responsibility : a collection of course syllabi. Palo Alto, Calif., Computer Professionals for Social Responsibility.

Friedman, B. (1997). Human values and the design of computer technology. Stanford, Calif., Cambridge ; New York, CSLI Publications ; Cambridge University Press.

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Gackenbach, J. (1998). Psychology and the Internet : intrapersonal, interpersonal, and transpersonal implications. San Diego, Academic Press.

Garfinkel, S. and H. Abelson (1999). Architects of the information society : 35 years of the Laboratory for Computer Science at MIT. Cambridge, MA, MIT Press.

Garfinkel, S. (2000). Database nation : the death of privacy in the 21st century. Beijing ; Cambridge Mass., O'Reilly.

Garrand, T. (1997). Writing for Multimedia: Entertainment, Education, Training, Advertising, and the World Wide Web. Boston, Focal Press.

Garside, R., G. N. Leech, et al. (1997). Corpus annotation : linguistic information from computer text corpora. London ; New York, Longman.

Gauntlett, D. e. (2000). Web studies: rewiring media studies for the digital age, Edward Arnold.

Gay, M. G., Kathlyn (1996). Information superhighway, Twenty First Century Books.

Geissen, S. A. (1998). Willie & the World Wide Web, Three Leaves Publishing.

Gelernter, D. H. and S. Jagannathan (1990). Programming linguistics. Cambridge, Mass., MIT Press.

Gelernter, D. H. (1991). Mirror worlds, or, The day software puts the universe in a shoebox-- : how it will happen and what it will mean. New York, Oxford University Press.

Gelernter, D. H. (1994). The muse in the machine : computerizing the poetry of human thought. New York, Toronto, Free Press ; Maxwell Macmillan Canada ; Maxwell Macmillan International.

Gelernter, D. H. (1997). Machine beauty : elegance and the heart of technology. New York, Basic Books.

Genêt, J.-P., A. Zampolli, et al. (1992). Computers and the humanities. Aldershot, Brookfield, Vt., USA, Dartmouth ; Distributed in the United States by Ashgate Pub.

Gerbel, K. and P. Weibel (1995). Mythos Information : welcome to the wired world : ars electronica 95. Wien New York, Springer.

Gershenfeld, N. A. (1999). When things start to think. New York, Henry Holt.

Getty Art History Information Program and Keens Company (1993). Technology, scholarship, and the humanities : the implications of electronic information : September 30-October 2, 1992, Arnold and Mabel Beckman Center of the National Academies of Sciences and Engineering, Irvine, California : summary of proceedings. Santa Monica, CA, The Program.

Gibson, W. (1985). Neuromancer. London, Gollancz.

Gibson, S. e. and O. O. e. Oriedo (2000). The Emerging Cyberculture : Literacy, Paradigm & Paradox.

Gilder, G. F. (2000). Telecosm : how infinite bandwidth will revolutionize our world. New York, Free Press.

Gillies, J. M. and R. Cailliau (2000). How the Web was born : the story of the World Wide Web. Oxford ; New York, Oxford University Press.

Gilster, P. (1997). Digital literacy. New York, Wiley Computer Pub.

Gitelman, L. (1999). Scripts, grooves, and writing machines : representing technology in the Edison era. Stanford, CA, Stanford University Press.

Gleick, J. (1999). Faster : The Acceleration of Just About Everything, Pantheon Books.

Goldberg, K. (2000). Robot in the Garden: Telerobotics and Telepistemology in the Age of the Internet, MIT Press.

Goldfarb, C. F. and Y. Rubinsky (1990). The SGML handbook. Oxford ; New York, Clarendon Press ; Oxford University Press.

Graham, G. (1999). The Internet : a philosophical inquiry. London ; New York, Routledge.

Gralla, P. (1999). How the Internet Works, Millennium Edition, Que Corp.

Greenfield, D. N. (1999). Virtual addiction : help for netheads, cyberfreaks, and those who love them. Oakland, Calif., New Harbinger.

Greenspun, P. (1999). Philip and Alex's Guide to Web Publishing. San Francisco, Morgan Kaufmann Publishers.

Greenstein, D. I. (1994). A historian's guide to computing. Oxford ; New York, Oxford University Press.

Grossman, W. (1997). Net.wars. New York, New York University Press.

Gurak, L. J. (1997). Persuasion and privacy in cyberspace : the online protests over Lotus MarketPlace and the Clipper chip. New Haven, Yale University Press.

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Hafner, K. and J. Markoff (1995). Cyberpunk : outlaws and hackers on the computer frontier. New York, Simon & Schuster.

Hafner, K. and M. Lyon (1996). Where wizards stay up late : the origins of the Internet. New York, Simon & Schuster.

Hall, W., H. Davis, et al. (1996). Rethinking hypermedia : the microcosm approach. Boston, Kluwer Academic Publishers.

Halpin, M. (2000). Geek Handbook : User Guide and Documentation for the Geek in Your Life, Pocket Books.

Harasim, L. M. (1993). Global networks : computers and international communication. Cambridge, Mass., MIT Press.

Haraway, D. J. (1997). Modest*Witness@Second*Millennium.FemaleMan*Meets*OncoMouse : feminism and technoscience. New York, Routledge.

Harper, C. (1998). And that's the way it will be : news and information in a digital world. New York, New York University Press.

Harris, C. (1996). An Internet education : a guide to doing research on the Internet. Belmont, Integrated Media Group.

Harris, C. (1999). Art and Innovation: The Xerox PARC Artist-In-Residence Program, MIT Press.

Hawisher, G. E., S. Gruber, et al. (1996). Computers and the teaching of writing in American higher education, 1979-1994 : a history. Norwood, N.J., Ablex Pub.

Hawisher, G. E., C. L. Selfe, et al. (1999). Passions, pedagogies, and 21st century technologies. Logan, Urbana, Ill., Utah State University Press ; National Council of Teachers of English.

Hawisher, G. E. and C. L. Selfe (2000). Global literacies and the World-Wide Web. London ; New York, Routledge.

Hawthorne, S. and R. Klein (1999). Cyberfeminism : connectivity, critique and creativity. North Melbourne, Vic., Spinifex.

Hayles, N. K. (1999). How we became posthuman : virtual bodies in cybernetics, literature, and informatics. Chicago, Ill., University of Chicago Press.

Head, A. J. (1999). Design wise : a guide to evaluating the interface design of information resources. Medford, N.J., CyberAge Books.

Healy, J. M. (1998). Failure to connect : how computers affect our children's minds--for better and worse. New York, Simon & Schuster.

Heim, M. (1993). The metaphysics of virtual reality. New York, Oxford University Press.

Heim, M. (1998). Virtual realism. New York, Oxford University Press.

Heim, M. (1999). Electric language : a philosophical study of word processing. New Haven, Yale University Press.

Helmreich, S. (1998). Silicon second nature : culturing artificial life in a digital world. Berkeley, University of California Press.

Henderson, B. (1996). Minutes of the the [sic] Lead Pencil Club : pulling the plug on the electronic revolution. Wainscott, N.Y., Pushcart.

Henderson, K. (1999). On line and on paper : visual representations, visual culture, and computer graphics in design engineering. Cambridge, Mass., MIT Press.

Hendra, T. (2000). The GIGAWIT Dictionary of the E-nglish Language, GIGAWIT Inc.

Herman, A. e. and T. e. Swiss (2000). The World Wide Web and Contemporary Cultural Theory: Magic, Metaphor, Power, Routledge.

Hershman-Leeson, L. (1996). Clicking in : hot links to a digital culture. Seattle, Bay Press.

Heyer, G. and H. Haugeneder (1995). Language engineering : essays in theory and practice of applied natural language computing. Wiesbaden, Vieweg.

Hillis, W. D. (1998). The pattern on the stone : the simple ideas that make computers work. New York, Basic Books.

Hobart, M. E. and Z. S. Schiffman (1998). Information ages : literacy, numeracy, and the computer revolution. Baltimore, Johns Hopkins University Press.

Hock, R. (1999). The extreme searcher's guide to Web search engines : a handbook for the serious searcher. Medford, N.J., CyberAge Books.

Hockey, S. M. (1980). A guide to computer applications in the humanities. Baltimore, Johns Hopkins University Press.

Hoffert, P. (2000). All together now : connected communities : how they will revolutionize the way you live, work, and play. Toronto, Stoddart.

Holeton, R. (1998). Composing cyberspace : identity, community, and knowledge in the electronic age. Boston, McGraw-Hill.

Horn, S. (1998). Cyberville : clicks, culture, and the creation of an online town. New York, Warner Books.

Howard, T. W. (1997). A rhetoric of electronic communities. Greenwich, Conn., Ablex Pub. Corp.

Howard, T. W. (1999). Electronic networks : crossing boundaries creating communities. Portsmouth, NH, Boynton/Cook Publishers.

Hundt, R. E. (2000). You say you want a revolution : a story of information age politics. New Haven, Yale University Press.

Hyams, T. S., David; Hyams, Matt (1999). Fierce.Com : The Exclusive Book for Web Elitists, Four Walls Eight Windows.

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Ichbiah, D. (1994). Planète multimédia. Paris, Dunod.

Ichbiah, D. (1998). Cyberculture : comment parler cyber, séduire un partenaire cyber, se faire embaucher par un patron cyber, et mille autres clés pour entrer dans l'ère cyber. Paris, Ed. A. Carrière.

Ide, N. M. and J. Véronis (1995). Text encoding initiative : background and contexts. Dordrecht ; Boston, Kluwer Academic Publishers.

Illiad Frazer, J. D. (1999). User friendly, O'Reilly & Associates.

Illiad Frazer, J. D. (2000). Evil Geniuses in a Nutshell : A User Friendly Guide to World Domination, O'Reilly & Associates.

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Jacobson, R. E. (1999). Information design. Cambridge, Mass., MIT Press.

Jennings, K. (1990). The devouring fungus : tales of the computer age. New York, W.W. Norton.

Jennings, C., L. Fena, et al. (2000). The Hundredth Window: Protecting Your Privacy and Security in the Age of the Internet, Free Press.

Johnson, J. (1994). Giga bites : the hacker cookbook : underground delicacies for the quick-crunch, virtual reality, Zen-soaked, blaster nineties. Berkeley, Calif., Ten Speed Press.

Johnson, S. (1997). Interface culture : how new technology transforms the way we create and communicate. San Francisco, HarperEdge.

Johnson, P., B. MacEwan, et al. (1999). Virtually yours : models for managing electronic resources and services : proceedings of the Joint Reference and User Services Association and Association for Library Collections and Technical Services Institute, Chicago, Illinois, October 23-25, 1997. Chicago, American Library Association.

Johnson-Eilola, J. (1997). Nostalgic angels : rearticulating hypertext writing. Norwood, N.J., Ablex Pub. Corp.

Jones, S. G. (1995). Cybersociety 2.0 : Revisiting Computer-Mediated Communication and Community.

Jones, S. (1997). Virtual culture : identity and communication in cybersociety. London ; Thousand Oaks, Sage Publications.

Jones, S. (1999). Doing Internet research : critical issues and methods for examining the Net. Thousand Oaks, Calif., Sage Publications.

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